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- Mozilla officially launches Firefox OS devices in stores, opens up payments for app and in-app purchases
Mozilla officially launches Firefox OS devices in stores, opens up payments for app and in-app purchases
After almost two years of development, Mozilla today officially launched Firefox OS devices in stores. At the same time, the company has opened up payments for developers interested in charging for their apps or charging for content inside their apps.
Last week, the first commercial Firefox OS devices arrived in Spain for sale by Telefónica. Mozilla says Poland, Colombia, and Venezuela also have upcoming launches soon, and more countries will be joining the list as well.
The Firefox Marketplace, which lets developers upload and share their apps, is now accepting payments. Details are available on the Developer Hub and a guide is available here: Building A Paid App For Firefox OS.
Mozilla today also revealed version 4.0 of its Firefox OS Simulator will be released this Thursday. Highlights include:
- New Connect Button, to have a developer toolbox connected to your specific app(s).
- Remote Style Editor, enable remote style editing.
- Hidden Feature: Shift + Ctrl/Cmd-R, refreshing the app and clearing persistent data (AppCache, localStorage, sessionStorage, and IndexedDB).
- Updated Dashboard Design, reduced clutter and improved usability.
- Touch Events, integrating Gaia’s touch events simulation, so interacting with the Simulator using a mouse now generates real touch events.
See also – Mozilla courts app developers to Firefox OS with free Geeksphone Keon handset ahead of launch and Mozilla launches Firefox OS Simulator 3.0 with push to device, rotation simulation, geolocation API, and more
More to follow.